About

Profile
I'm a level designer for 3D games. I'm from Ireland, Dublin, where I studied and worked as an Architect, before moving to Copenhagen to follow my dream of building spaces and experiences for games. I am passionate about open world level design. I'm currently based in Warsaw and open to Level Design opportunities on site.
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Experience
Education
Senior Level Designer @ Mrs Wordsmith, Warsaw, Poland - Remote
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Senior Level Designer @ Mrs Wordsmith, Copenhagen
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Level Designer @ Mrs Wordsmith, Copenhagen
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QA Student Worker, DOTS Hybrid Renderer @ Unity Technologies, Copenhagen,
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Level Designer for Above @ Mighty Moth Games, Copenhagen
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Architect ( Part 2 ) @ Robert Bourke Architects, Dublin
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Architect ( Part 1 ) @ ODOS Architects, Dublin
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Master of Arts in Visual Game and Media Design (MA) @ Det Kongelige Akademi
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Master of Architecture (M.Arch) @ University College Dublin
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M.Arch Erasmus @ Arkitektskolen Aarhus
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Bachelor of Science in Architectural Science( BSc (Architectural Science) ) @ University College Dublin
Tools
- Unity, Unreal, Valve Hammer Editor, Far Cry 5 Level Editor
- Blender, Maya, 3DS Max, SketchUp, Rhino, Vray
- Photoshop, InDesign, Vectorworks, AutoCAD,
- Github, Jira, Confluence, Perforce, Sourcetree
- analytic and concept sketching